About Adriano Farina


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I hail from Parma, Italy, I'm a biker (both kinds) and a scuba diver. I'm a strong believer in the open web, in open standards, and in user agency.

I studied classics in high school and Electronics and Computer Science in my BEng. I then studied Documentary Cinema at the Cineteca di Bologna.

I'm currently doing a Master in Acoustics Engineering at Politecnico di Milano (MEng), and simultaneously a Master in Environmental Technologies for Physical Agents at the University of Bologna (it's still acoustics, but more focused on noise). Starting on 2024-11-01 I'm also working for the University of Bologna on the Agorà Project. My main academic interest is media technology, in particular the interaction between sound and video. Mostly that means working with spatial audio and XR.

I'm one of the 3 founders of E-MUSE, a startup working on the digitalisation and dissemination of cultural heritage artifacts.

Projects

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Current Projects


You can check out my papers here. The full text is always available.


Extended Bio

I hail from Parma, Italy, I'm a biker (both kinds) and a scuba diver.
I studied classics in high school and Electronics and Computer Science in my BEng. I'm currently doing a Master in Acoustics Engineering at Politecnico di Milano. My main academic interest is media technology, in particular the interaction between sound and video.

I spent 2020 working for the Artsoundscapes Project. Basically I took acoustical measurements of caves with prehistoric paintings and performed photogrammetric recontructions during archeological expeditions and I developed a software workflow for the automatic computation of acoustical parameters. With that data it should be possible to create a 6DoF VR reconstruction of both the visual and auditory fields. This work is ongoing, as part of the Sipario and PHE projects.
I also sometimes work in media creation, in particular recording panoramic audio-visual experiences both on land (a collection of 360 recordings of the Verdi Festival here in Parma) and underwater (a manually stitched 360 video of Maldivian fish producing sounds). I've often done print-based design and editing projects, ranging from event posters to small newspapers and zines. I develop software on commission, mostly with Python. Finally, I have worked as a surveyor, mapping out a mountain area for a prospected development project.

In 2022 I founded E-Muse, a startup working in the digitization of cultural heritage and the creation of immersive experiences. We won the Bain award in the Innovation Festival BCC.

My bachelor dissertation project was a VR system for producing physically motivated sounds. I re-created a university lab in Unity, and added virtual objects that produce binauralized sounds based on their location and on the way they're physically handled, taking into account both their materials and the mechanical characteristics of their collisions.